Links

A spot for interesting / informative links. I'll try to remove the broken / non-related links very soon. I'm not a big fan of generic "Links" pages but I'm using this as a placeholder until I can sort them to other sections.

http://software.intel.com/en-us/node/6348
Intel Developer Zone - a great place for getting help with intel related products.

http://www.shaderx2.com/
http://www.pbrt.org/
http://www.shaderx4.com/
http://www.advancedglobalillumination.com/
http://www.texturingandmodeling.com/
http://www.realtimerendering.com/
http://www.shaderx3.com/
http://gl.ict.usc.edu/skyprobes/
http://www.debevec.org/Parthenon/
http://www.ati.com/developer/demos/rx1800.html

http://www2.ati.com/misc/sdk/ati_sdk(mar2006).exe
http://www.ri.cmu.edu/people/narasimhan_srinivasa.html

http://www.hdrshop.com/
http://www.lua.org/
http://www2.ati.com/developer/NormalMapper-3_2_2.zip



http://graphics.csail.mit.edu/~ericchan/papers/smoothie/

http://research.microsoft.com/users/blinn/
http://www.debevec.org/Probes/



http://www.steampowered.com/status/survey.html
http://www.crytek.com
http://iris.usc.edu/Vision-Notes/bibliography/twod298.html
http://www.merl.com/projects/ADF-Saffron/
http://developer.nvidia.com/object/Interactive_Order_Transparency.html

http://www.sebster.org/
http://www.insideko.com/
http://www.apple.com/DTDs/PropertyList-1.0.dtd
http://rpgdigital.pixel-shack.com/
http://www.lytro.com/living-pictures/282
http://www.llnl.gov/CASC/hypre
http://hal.inria.fr/inria-00288758

http://www.riverbankcomputing.co.uk/sip/index.php
http://cxx.sourceforge.net/
http://www.pfdubois.com/numpy/


http://bps10.idav.ucdavis.edu/
http://developer.nvidia.com/object/gpu_gems_2_notification.html

http://www.insomniacgames.com/research_dev

http://icanhascheezburger.com/2007/06/24/uninterested-cat
http://www.osnews.com/editor/11
http://www.osnews.com/comics

http://advances.realtimerendering.com/

http://mathworld.wolfram.com/Intersection.html

http://www.debevec.org/Probes/

http://en.literateprograms.org/Category:Color_quantization


http://www.nzone.com/object/nzone_humanhead_home.html
http://www.cs.lth.se/~tam/
http://www.erichaines.com/
http://www.renderwonk.com/
http://graphics.stanford.edu/~renng
http://www.cs.columbia.edu/~ravir/
http://graphics.stanford.edu/~hanrahan
http://www.cs.virginia.edu/~rw2p/
http://graphics.stanford.edu/~renng/
http://www.cs.virginia.edu/~luebke/
http://www.cs.virginia.edu/~humper/

http://dice.se/jobs/battlelog-backend-web-developer/
http://dice.se/jobs/battlelog-frontend-developer/
http://dice.se/jobs
http://twitter.com/jbripley
http://twitter.com/nollbit

http://aigamedev.com/insider/tutorial/second-generation-bt/
http://home.comcast.net/~tom_forsyth/blog.wiki.html
http://www.intel.com/content/www/us/en/architecture-and-technology/64-ia-32-architectures-optimization-manual.html


http://developer.amd.com/resources/documentation-articles/samples-demos/gpu-demos/amd-radeon-hd-7900-series-graphics-real-time-demos/


http://mynameismjp.wordpress.com/2011/02/28/bokeh/
http://software.intel.com/en-us/blogs/2011/07/07/all-about-64-bit-programming-in-one-place/
https://twitter.com/matiasgoldberg

http://randomascii.wordpress.com/2012/02/14/64-bit-made-easy/

ftp://ftp.remotesensing.org/pub/geotiff/samples/usgs/

http://www.videolan.org/x264.html
http://www.nvidia.com/object/cuda_home.html

http://badcompany2.ea.com/

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